Every mission gives children a challenge worth solving. Together, they build, experiment, rethink, and discover just how much they can do.
Explore the ’26–27 mission log calendar →
Mission 17An ocean rescue became a challenge in building, light, and persistence.
Mission 18Build a rover and guide a pufferfish through an ocean maze using a magnet.
Mission 20Create a bottle of swirling color and explore how different liquids behave.
Mission 21Build a parachute that gives a desert animal a soft landing.
Mission 22Build a cozy clay shelter for a little fox.
Mission 23Build a launcher and explore what changes a projectile’s flight.
Mission 24Layer glowing sand into a shield bottle for a storybook rescue.
Mission 26Build a stable tower and a working pulley elevator for a spider.
Mission 27Create a tree with movable branches to protect a forest dove.
Mission 29Build armor while exploring the body parts it protects.
Mission 30Design an insulated shelter and test how well it protects a butterfly.
Mission 32Build a wheeled sleigh that can carry its cargo safely down a slide.
Mission 34Rescue a lizard and build a home that makes use of the sun.
Mission 35Build a paper rocket and use its flight to explore a map.
Mission 36Build a telescope, decode clues, and assemble a treasure map.
Mission 38Build a living habitat and begin caring for its tiny residents.
Mission 39Build a hornworm home and explore the symmetry of a moth.
Mission 40Invent a creature with features no storybook villain could anticipate.
Mission 41Build a lever launcher and discover how a fulcrum changes the work.
Mission 42Build a trap with a pulley and work out how to trigger it.
Mission 43Build a balloon powered car and help a froglet escape.
Mission 44Build a trebuchet for the final challenge against Tangle.
Mission 46Build a rubber band guitar and explore sound through making.
Mission 47Build a copper pipe xylophone with five playable notes.
Mission 48Make characters and settings, then give them a story.
Mission 49Create a character and act out a problem for the group to guess.
Mission 50Build three little houses and see how their materials behave.
Mission 51Turn a familiar story into a shared production with sets, costumes, and music.